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UI/UX DESIGN · ARABIC & ENGLISH

A useful interface helps people finish what they came to do. We review the journey, design the screens and test the important decisions before your development team builds them.

Available as a standalone design engagement. Design already included in our website and app packages stays included.

From a task to a clear interface
  1. The taskWhat is the person trying to finish?
  2. The journeyWhich steps and decisions belong together?
  3. The prototypeCan they find the next action without a hint?
  4. The handoverWhat should happen in every agreed state?

An illustrative design board

A design illustration. Research findings and screens are created for the agreed project.
UI/UX design
Journey mappingClickable prototypesArabic / RTLComponent statesDeveloper handover

A DESIGN ENGAGEMENT OF ITS OWN

You may need evidence about an existing flow, a prototype for a new idea or a more consistent component system. We choose the design work around that decision.

01

People get stuck in a working product

Review a specific journey, use available evidence and identify the decisions that need testing. A focused audit can help you choose what to change first.

02

A new idea needs a usable shape

Connect the main screens into a prototype that you can review with intended users before commissioning development.

03

Different screens behave differently

Define the reusable components, states and content rules your designers and developers need to maintain a coherent product.

DESIGN THAT CAN BE USED

We agree the journeys, screens, languages and research method before starting. The handover records the decisions a developer would otherwise have to guess.

Screens connected into a prototype

Design the agreed flow and its important states. A clickable prototype makes navigation and decisions reviewable before they become production code.

Arabic designed alongside English

Review direction, mixed-language content, numbers and realistic text lengths. Include language switching and forms in the journey instead of treating them as a final translation pass.

A bounded research plan

Agree the participants, tasks, method and consent arrangements. Record findings with their limits and turn them into prioritised design decisions.

Accessibility checks in the design

Review the agreed contrast, focus, labels and interaction states. Document the behaviour developers must implement and test; design review alone does not certify a built product.

Files and decisions for the build

Hand over organised design files, reusable components and state notes within scope. Agree review points with developers and record remaining questions before sign-off.

HOW THE DESIGN TAKES SHAPE

Design progresses through evidence, prototypes and feedback. We agree who can approve a direction and how a new request changes the scope.

  1. Define the task and the decision

    Review the product, user groups and available evidence. Agree the journey to study and what the team needs to decide at the end.

    A brief you can test

    • User groups and key tasks
    • Available research and analytics
    • Scope, reviewers and decision owner
  2. Connect the steps

    Map the flow and create wireframes. Include failed, empty and interrupted states while the structure is easy to change.

    A journey with its exceptions

    • Information and navigation
    • Forms and error recovery
    • Arabic and English structure
  3. Try the prototype

    Review the prototype and run the agreed research. Observe what people do, record where they struggle and distinguish findings from suggestions.

    Evidence for the next revision

    • Neutral task instructions
    • Findings and their limits
    • Prioritised design changes
  4. Make the design buildable

    Prepare the files and interaction notes. Walk through the agreed states with the development team and record any decisions still open.

    A practical handover

    • Components and state coverage
    • Content and accessibility notes
    • File access and build questions

CONCEPT WORK

These demo concepts illustrate possible interface directions. They are not client projects, user-study findings or evidence of a measured conversion improvement.

Demo concept
Illustrative booking interface showing a service selection and scheduling journey
Customer journeyDemo concept

A journey towards a booking

A booking concept makes the sequence of choices visible. In a real engagement we would test the task, labels and recovery states with the agreed audience.

Illustrative product workspace with repeated interface patterns and navigation
Product UIDemo concept

A workspace with recurring patterns

A product workspace provides a starting point for discussing navigation and reusable components. Its behaviour and accessibility need their own design and implementation checks.

See the demo portfolio

DESIGN ENGAGEMENTS

Each engagement is quoted against a defined journey, screen set or component scope. A review can stand alone or inform a later design and build.

UX audit

Review a journey

For an existing product with a question about usability or a recurring point of friction.

Proposal after scope review

  • Review of the agreed journey and evidence
  • Findings with severity and supporting observations
  • Prioritised recommendations and open questions
  • A review session and decision record
Design system

Build the design foundations

For a product team that needs reusable components and clearer design ownership.

Proposal after scope review

  • Audit of the agreed interface patterns
  • Component and token definitions within scope
  • State, content and accessibility guidance
  • Handover and an agreed maintenance model

The proposal sets the screen and state coverage, languages, review rounds and file handover. Participant recruitment, incentives, specialist research tools and development are separate unless included. Website and app packages retain their included design; overlapping work is identified before a new scope is agreed.

Compare prices and service scopes

BEFORE THE DESIGN BRIEF

Talk through your design brief